“Hear that? That little tune… that’s the sound of me deciding if I like you. If it stops—well… you won’t hear anything after that.”
“I don’t steal ‘cause I need to—I steal ‘cause I want to. Same reason I fight, same reason I drink. Life’s too short to ask permission.”
“Kids? …Heh. They ain’t part of this ugly world yet. Lay a hand on one, and I’ll make sure you never touch anything again.”
Character Name: Vane Benwick
Alias: The Greedy Bandit
Actual Age: 30
Physical Age: 20
Height: 6ft' 1inch
Weight: 196lbs
Orientation: Heterosexual
Gender/Pronouns: He/ Him/ The Goat
Race: Human
Place Of Origin: Gizard Wasteland Earth
Current Residence: Gizard Wasteland
Relatives: Unknown
Personality:
Vane is a contradiction wrapped in charm and danger—a man who drifts through life with a tune on his lips and trouble at his heels. He carries a carefree, almost lazy demeanor, often humming or quietly singing to himself in the middle of chaos. His voice is smooth and oddly calming, even when he’s in the middle of a fight or mid-heist, as if the world itself is just background noise to his personal rhythm. Music, for Vane, isn’t just a habit—it’s how he keeps himself grounded, a constant companion that softens the edges of his otherwise reckless lifestyle. He lives by impulse and desire, taking what he wants when he wants it, whether that’s a rare bottle, a shiny artifact, or a fight that catches his interest. To Vane, stealing isn’t a crime—it’s a game, a test of skill and wit that excites him far more than any honest work ever could. He has a particular fondness for alcohol, often seen with a drink in hand, treating each bottle like a prized treasure. Yet despite the drinking, he’s rarely sloppy; if anything, it sharpens his loose, unpredictable style, making him even harder to read in both conversation and combat.
Fighting, however, is where Vane truly comes alive. He doesn’t just battle to win—he fights for the thrill, the connection, the raw honesty that only combat can bring. Every clash is a dance to him, his movements fluid and almost playful, punctuated by that ever-present hum. He respects strength but doesn’t worship it; instead, he seeks opponents who can keep up with him, who can push him to feel something real. There’s a teasing, almost mocking edge to the way he fights, as if he’s enjoying a private joke only he understands. Beneath the rogue exterior, though, lies a deeply guarded softness—especially when it comes to children. Vane sees them as “helpless pups,” fragile and undeserving of the cruelty he’s grown used to. Around them, his entire demeanor shifts: the thief becomes a quiet protector, the fighter a gentle guardian. He’ll go out of his way—often without admitting it—to make sure they’re safe, fed, and far from harm. It’s the one line he refuses to cross, the one part of himself that remains untouched by his otherwise selfish nature. In the end, Vane is a man who lives freely, bound by no rules except his own whims and a quiet, unspoken code. He may steal, drink, and fight without restraint—but when it truly matters, he protects what’s small, innocent, and defenseless with a loyalty fiercer than any oath.
Reputation: Feared by the rich, loved by the poor, hated by Kaizen.
Partner(s): None
Previous Partner(s): None
Rivals: Kaizen.
Base Of Operation: Gizard Wasteland
Occupation: Dragon Ball Bandit, Martial Artist
Mentor(s): Self Taught
Student(s): No one
Combat Specialty: Melee, Ki, Weapon Based
Item: 3 Star Dragon ball obtained in Gizard Wasteland
Weapon: Three Point Nunchuku: A weapon that is segmented by Katchi Katchin chains in three Short staff like formation, naturally a nunchuku its base weaponry is made of Katchi Katchin, the hardest known material in the universe though is not unbreakable.
Martial Arts Style: Mixed Martial Arts
Potential Level: High
Ki Type: Normal
Ki Color: Nightshade Purple with a Pink Outlink
Ki Level: High
Ki Control: High
Ki Effects: Stamina Siphoning, Damage, Strength Siphoning, Speed Siphoning
Ki Effects Description: Stamina Siphoning: Vane's Ki is capable of Siphoning and stealing the Stamina of those he manages to hit with his ki, adding it to his own reserves.
Strength Siphoning: Vane's Ki is capable of Siphoning and stealing the Strength of those he manages to hit with his ki, adding it to his own.
Speed Siphoning: Vane's Ki is capable of Siphoning and stealing the Speed of those he manages to hit with his ki, adding it to his own.
Basic Techniques
Ki Blast: The most basic form of energy wave.
• Flight: The ability to take flight through the manipulation of ki. However, as a Human who has high Ki control, Vane already possesses the innate ability to fly.
• Kiai: A technique where the user affects the air currents around him with ki to produce powerful shockwaves in order to strike the opponent at mid-range.
• Wild Sense: A variation of the Afterimage Technique that allows Vane to counterattack right after dodging an opponent's attack.
• Invisible Eye Blast: A Kiai shot from the eyes.
Power Up: Which allows Vane to power up, releasing his Power Level thats being suppressed to Gathering energy to use Ultimates.
Ki Blast Deflect
Ki Sense
Signature Techniques
Vanes Techniques
Ultimate Techniques
Vanes Ultimate
Special Racial Traits: Endless Growth
Transformation Log: Potential Unleashed
Vane’s story begins in the merciless expanse of the Gizard Wasteland, a place where the wind howls like a dying beast and survival is measured in cruelty. He was found as a child—barely more than a toddler—wandering alone among the dunes by a band of hardened raiders. No one knew where he came from, and no one cared. To them, he was just another thing to take. Yet instead of discarding him, they kept him, raising him in the only way they understood: through violence, theft, and the law of the strong.
Growing up among bandits, Vane learned quickly that the world was something you either took from or were crushed by. He was taught to steal before he could properly read, to fight before he could understand mercy. But even then, something in him was… different. He would hum to himself during long marches, quiet melodies carried on the dry winds, as if trying to drown out the brutality around him. The others mocked it at first, then ignored it—until they realized the boy fought better when he sang, his movements flowing with an almost unnatural rhythm.
As the years passed, Vane became one of them in skill—but never in heart. He drank with them, laughed with them, and fought beside them, yet there was always a distance in his eyes. That distance shattered the day the bandits brought in a group of captured children. At first, it was just another job—hostages to ransom, leverage to exploit. But as days turned into weeks, the cruelty escalated. The bandits didn’t just threaten the children—they broke them down, using fear as entertainment, treating their suffering like a game. Vane watched it unfold in silence, his usual hum fading into something hollow and strained. The laughter of his “family” began to sound wrong—grating, twisted, unbearable. The breaking point came one night when a child—no older than he had been when they found him—was dragged forward as an example. Something inside Vane snapped.
What followed wasn’t a rebellion. It was a massacre. He moved without hesitation, his body guided by instinct and something far colder than anger. The same skills the bandits had drilled into him—the same ruthlessness they’d praised—were turned against them. One by one, they fell, caught off guard by the very monster they had raised. His movements were fluid, almost calm, a haunting melody slipping from his lips as if he were trying to hold onto himself while everything else burned away. By the time the night ended, the camp was silent—every bandit dead by his hand. When it was over, Vane didn’t celebrate. He didn’t cry. He simply stood there, surrounded by the bodies of the only family he had ever known, the weight of what he’d done settling deep into his bones. Then he turned to the children.
Gone was the killer. In his place stood someone quieter, gentler—someone who saw in them what he once had been: small, scared, and alone in a world that didn’t care if they lived or died. He freed them, guided them out of the wasteland, protecting them every step of the way. He never told them what he had done, never tried to explain the blood on his hands. To them, he was just a stranger who showed up when they needed it most. From that day on, Vane carried two truths with him: that he was capable of terrible things, and that he would never again allow the helpless to suffer if he could stop it. He still steals. Still drinks. Still fights like a man chasing something just out of reach. But beneath it all lies that night in the wasteland—the moment he chose what kind of man he would be.
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